Asteroid Wars

Asteroid Wars

Asteroid Wars is a game I made using PureBasic in June/July 2010.
Each player controls a space ship with the goal of being the last one alive.
While fighting the others you have to avoid incoming asteroids and black holes, and you can gain an advantage by grabbing upgrades.

I'm working on a reboot of Asteroid Wars in C++ with SFML.

This game is still beta software, please keep that in mind if you play it.
Multiplayer is far from being finished and currently NOT functioning.

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